I just learned the hard way that once you install a new hard drive into a Playstation 3 that the old one will no longer be accepted and will need to be formatted to be used again.
Yesterday I bought a 250 gig Western Digital 2.5” hard drive for my PS3. I turned on my Playstation and attempted to backup my game saves and media (videos, mp3’s, pictures) through the system menu. I needed 41 gigs to do so but I did not have this space available on any removable media. No problem I thought, I would just connect the drive to my computer and copy it that way.
I put in the new hard drive, formatted it and then plugged the old one into my PC. Much to my surprise a PS3 formatted hard drive cannot be read by either Windows XP or Vista – apparently it uses some sort of proprietary file system, I’m assuming to prevent any sort of illegal copying.
Anyways, I put the old hard drive back in only to be told that I needed to format it to use it. WTF?! After installing the new hard drive, the original 80 gig hard drive that it came with was no longer accepted and needed to be reformatted to use again!
Continue reading ‘New Hard Drive For Your PS3? Say Good Bye To Your Old One’
I own an AOC Envision L32W461 and for a value priced HDTV (I paid $699 CDN in Nov 2006) it has been a great purchase. Aside from the usual not so black black’s found in lower priced HDTV’s this unit works quite well. It wasn’t until I started playing time sensitive rhythm games like Rockband and Guitar Hero that I realised there was a problem. The latency on this TV is quite high and without proper tweaking it can make playing certain types of games impossible.
I came across a great article over at AnandTech dating back to 2005 that talks about the technology behind the Cell processor. Its very tech heavy but is quite interesting if you are into the technology aspect of the PS3. It talks about the differences between single and multicore processing and the difficulties, advantages and disadvantages in programming for these types of chips. It’s interesting to note how poorly this chip performs when computing standard desktopy type instructions (not unlike the PS2 Emotion Engine) compared to video game and media type code.
