I came across a great article over at AnandTech dating back to 2005 that talks about the technology behind the Cell processor. Its very tech heavy but is quite interesting if you are into the technology aspect of the PS3. It talks about the differences between single and multicore processing and the difficulties, advantages and disadvantages in programming for these types of chips. It’s interesting to note how poorly this chip performs when computing standard desktopy type instructions (not unlike the PS2 Emotion Engine) compared to video game and media type code.
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